Those with an interest in the military can experience simulated battle without leaving Southwest Michigan. For those who prefer a physical experience of war, there’s airsoft military-simulation games, such as one last weekend at Hole-in-the-Wall Paintball in Bangor. Airsoft is similar to the more widely known paintball. Airsoft weapons differ from paintball guns in that they use plastic BBs and come in three types, gas, electric and airsoft spring guns.
Also unlike paintball, the games isn’t just “shoot and scoot” but includes a plot and strategic planning. The mission of the recent Bangor game was to rescue a “helicopter crew.” According to the plot, an American Huey helicopter has gone down deep in hostile territory and it’s up to a team of about 50 soldiers to rescue the crew members.
Fight Night Round 3 has made quite an impact and is being predicted to be a popular game with gamers everywhere. As you might expect from a next generation title, Round 3 is absolutely the best.
It’s downright lifelike at times with the arena lights realistically reflecting off each boxer and if you land a knockout punch the boxer’s face will ripple and the connecting glove will actually give in to the pressure of the impact. It will make you feel like you are in the game. It may even inspore you to go out buy your own boxing equipment and get yourself a trainer.
Virtual rev-heads take their need for speed from the lounge room and apply it out onto the roads, creating a generation of aggressive, risky drivers, according to German research. Even after playing just one virtual racing game men took greater risks in critical traffic situations on a computer simulator, they found.
Extending prior findings on how aggressive virtual-shooter games increase aggression-related thoughts, feelings and behaviours, researchers at Munich’s Ludwig-Maximilians University and the Allianz Center for Technology found that of 198 men and women, those who play more virtual car racing games were more likely to report that they drive aggressively and get in accidents. Less frequent virtual racing was associated with more cautious driving.